Changed the layout of the Sadism Editor, decided to drop the original 4 window layout and go with a single larger "DirectX" window but have the option of changing to wireframe and selecting Top / Front / Left view from within that window.
I changed it because its a game editor and not a 3D CAD program, in other words it for placing models instead of drawing models.
Here is an updated screenshot, still a lot of work to be done as I've spent very little time on the editor so far. The big grey window will be used to browse textures/entities/music/sfx/scripting etc. The blue section will probably be a properties or about section.
I've also added Animation support to the engine but it does not seem to be working quite right just yet.
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